|
TYPESET
|
Typesetting Deadline
|
Being
|
28
|
25%
|
|
CICADAPRINCIPLE
|
매미 원리
|
Being
|
90
|
22%
|
|
SHISENSHO
|
Shisen-sho
|
Being
|
1589
|
23%
|
|
JAEHASAFE
|
Jaeha’s Safe
|
Being
|
2431
|
31%
|
|
GANGSI
|
강시대소동
|
Corea
|
103
|
13%
|
|
STRATA
|
Strata
|
Corea
|
87
|
24%
|
|
CIRCLEROUTES
|
Circle Routes
|
Corea
|
40
|
57%
|
|
BLOCKGAME
|
블록 게임
|
JongMan
|
2471
|
36%
|
|
WORDLENGTH
|
단어 길이 재기
|
JongMan
|
1606
|
11%
|
|
EDITORWARS
|
에디터 전쟁
|
JongMan
|
2549
|
22%
|
|
COINS
|
Coin Change
|
JongMan
|
3143
|
44%
|
|
SORTGAME
|
Sorting Game
|
JongMan
|
3199
|
31%
|
|
LAN
|
근거리 네트워크
|
JongMan
|
2152
|
38%
|
|
MATEXP
|
Fast Matrix Exponentiation
|
JongMan
|
905
|
39%
|
|
PROMISES
|
선거 공약
|
JongMan
|
2346
|
18%
|
|
NERDS
|
Nerd, or Not Nerd?
|
JongMan
|
628
|
31%
|
|
BOARDCOVER
|
게임판 덮기
|
JongMan
|
11631
|
47%
|
|
MORDOR
|
등산로
|
JongMan
|
2738
|
43%
|
|
TSP2
|
Traveling Salesman Problem 2
|
JongMan
|
2055
|
30%
|
|
ITES
|
외계 신호 분석
|
JongMan
|
4028
|
42%
|